Job Description :
We are looking for a seasoned Animation Director looking to take the next step in his career by leading one of the most experienced real-time animation teams in the world to the next level.
• Coordinate the efforts of our internal motion capture department featuring a soundproof & Vicon Mx40/T160 powered performance capture setup with our facial and body animation departments – Mentor teams
• Elaborate and document the artistic animation charter, being inspired by the creative direction (films, current games and design documents)
• Communicate to the teams the expectations in regards to quality and the contents of the animation by providing clear strategies, workflows, documentation and good visual references
• Follow and validate the animations produced while respecting the artistic charter
• Learn the platform, engine and tools limits to become a force of proposition to push the envelope further
• Organize revision/perfection cycles.
Skills required :
The successful applicant will be required to have a demonstrable experience in animation, including :
• A minimum of 10 years animation experience within the video games or Film industry – with 2 of those years obtained in a similar role
• Games or Films worked on should have featured complex animation challenges, amongst others on realistic facial animation
• An intrinsic understanding of human expressions as well as anatomy – physiological reactions, body language and proportion in character conception
• Solid understanding of Maya and Motion Builder (editing) paramount
• Rigging experience highly advantageous – but not essential
• Disciplined and motivated, able to work autonomously and to deliver on milestones reaching a high level of quality
• Professional and positive attitude, efficiency in communicating with multinational teams
• English imperative, French a plus




